Your alias belongs to a browser identity
An identity cookie lets the service recognize the same anonymous browser on later requests. The cookie is HttpOnly, which means ordinary page scripts cannot read its value directly. Your public alias is separate from that credential. The alias can appear on a leaderboard without publishing the private value used to authorize your requests.
This identity has a practical scope. Opening another browser, using another profile, or clearing the identity cookie may create a different player record. Private browsing can also have a shorter storage lifetime. Do not expect an alias to follow you onto another device automatically; Crease Game does not present guest play as account synchronization.
A submitted number is not enough to earn a result
For ranked play, the server associates a run with a particular puzzle and checks the submitted folding actions. It replays the geometry and evaluates the result rather than trusting a score supplied by the page. This connects the leaderboard entry to the actual challenge and helps prevent simple edits to a client-side score display.
A request can arrive more than once because a player retries after a slow connection. Recording a result must therefore be idempotent: the same completed submission should not create additional points. Keeping run identity and completion state on the server gives the service a way to distinguish a retry from a genuinely new challenge.
Compare results within the right board
A daily board refers to its dated challenge and difficulty. An Endless board keeps each guest’s best run for the chosen starting difficulty, including accepted progress in an active run. Entries sort by points, then solved puzzles, then the time the score was saved, with a stable final tie-break. Choose the matching view before comparing results.
Daily puzzles reset at 00:00 UTC. When you compare results with a friend in another time zone, check the challenge date shown by the game. Their local date may differ from yours even while you are playing the same shared set. Practice is unranked, so experiments there do not become public competitive results.
Anonymous does not mean that nothing is stored
The service needs some persistent records to run a leaderboard. These include an internal guest identifier, the public alias, challenge and run references, progress, and the validated result. Calling the player anonymous describes the absence of a required account identity; it does not mean that every request disappears as soon as the page closes.
Game analytics serve a different purpose. Events such as entering the lobby, making a fold, or reaching a result help identify where play breaks down. Detailed gameplay events are scheduled for deletion after 90 days; private aggregate reports contain counts without browser identifiers. Gameplay-event payloads exclude raw credentials and complete browsing URLs. The Privacy page explains the separate storage of progress and contact notes.
Understand what a guest ranking can establish
A validated folding sequence supports a specific claim: that an accepted run reached its result under the game’s rules. It does not prove that each alias represents a different human, that nobody consulted a guide, or that the player used only one device. Anonymous rankings have those limits even when score calculation happens on the server.
Treat the board as a way to share puzzle progress and find an interesting benchmark. It is not a verified identity register or a prize eligibility system. This distinction also matters when reading player counts: browser identities, sessions, event totals, and completed runs are separate measurements. They should not all be described as unique people.
If you cannot find your result
First check the mode, difficulty, daily date where relevant, and the alias in your current browser. Confirm that the server accepted a solved puzzle; an Endless run does not need to be finished to contribute points. The board displays up to 50 entries, so a saved result can fall outside the visible list. A local animation alone does not establish acceptance.
Contact offers a private note form with a submission reference. It does not ask for an email address or send a reply, so keep that reference if you report a problem. Include your public alias and the relevant challenge details, rather than an identity cookie. The Privacy page explains how contact notes and game records are handled.